Mechcommander 2 omnitech campaigns
- #Mechcommander 2 omnitech campaigns mod#
- #Mechcommander 2 omnitech campaigns full#
- #Mechcommander 2 omnitech campaigns code#
- #Mechcommander 2 omnitech campaigns Pc#
If someone knows the original author please tell us so that we can give proper credit. The campaign and download link to this campaign. If the original author(s) think that this is inappropriate, we will remove Mech Commander Omnitech (most of them automaticaly).Īll files are changed without permission from original author(s). This is an old Mech Commander 2 campaign by Mechlab.Ĭamapign mission brain files are changed to be compatible/playeable with (9 missions based on the book Mercenary's Star by William H. The file Mechcommander OmniTech v.6.28 is a modification for Mech Commander 2, a (n) strategy game. Similar new models (per tonnage) for variety.
#Mechcommander 2 omnitech campaigns mod#
Many of the old mech (and vehicle) models in missions changed to Download link 1 Download link 2 local mirror Play the Mechcommander Omnitech mod instead. New "Components Salvage" replaced technology levels and additional Number of available pilots is limited in order to limit salvage. This is mod of Mech Commander 2 campaign made by Mechcommander 2 dev team.Ĭampaign mission brain files are changed to be compatible with Mech Commander Omnitech (most of them automatically).Ĭampaign is much harder then the original.Īll resource points are reduced by the factor of 10 (/10). weapon damage transfer between mission and logistics and new mechlab (mw4 style with the possibility to change weapon slot type for a price).
redesign of all art assets from the original MC2 MechCommander 2 was released in 2001 and switches to the perspective of.
It is coming slow and hard.Ĭomponent inventory, armor damage transfer between mission and logistics, in mission component salvage, much better detail textures, many new and redesigned mechs, many new and redesigned buildings, fixed and extended ABL scripting language. The Gold edition has both campaigns available, as well as adding a few new features. We hope you enjoy the game and our work.I have been working on MCO for nearly two years. Sooner or later, we hope to replace this, but currently it's not on top of our (already too long) To-Do List. So don't wonder, why you cannot see the videos from the original campaigns and why you can't play multi.
#Mechcommander 2 omnitech campaigns code#
The released source code has been stripped from MS of it's video and multiplayer codes, and these have yet to be replaced.
#Mechcommander 2 omnitech campaigns full#
A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities, which have unfortunately not being discovered by. Just something you need to know (especially if you know the orignal MC2 Game). The Goal of the Mechcommander OmniTech mod is to create an upgraded and more easily moddable version of the good old Mechcommander 2. But before doing so, please read this thread here, it contains vital information : And if you feel like, send us an application. Please watch this mod and maybe tell your friends about it. And for getting known better, this site is very good in my opinion. It's an awesome game, and deserves a comeback.
#Mechcommander 2 omnitech campaigns Pc#
We hope that we can pump some life into the already dying community for this game, because we are very sure that it still finds a lot of interest under todays PC Gamers. You can find more Infos, News, Downloads and images on our moddb site, which can be found here : Since then we have made really great steps forward in enhancing the game in quality of graphics, models, code an gameplay. Since November 2010, when I and a few other single-worker modders met on the dropshipcommand forums, we decided to team up, in order to combine our knowledge and workpower. And yet still, there are a lot of additonal campaigns available from the past which have been ported over to MCO. So content for the future is certainly no problem, it’s the game that needs upgrading. Our Goal is NOT, to release a new campaign, there are actually a lot of good campaigns already available, and some of us are also working on a new one in their offtime (everyone for himself, since it's so damn easy :-) ). A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities, which have unfortunately not being discovered by the Microsoft programmers or they simply couldn't do because of technical limitations and/or business pressure.
The Goal of the Mechcommander OmniTech mod is to create an upgraded and more easily moddable version of the good old Mechcommander 2. The FreeSpace Universe Reference Project.